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AI Insights · Timothy · December 2021

Top 5 2D Realistic Games on Android in Oceania Q4 2021

In Q4 2021, the top 5 2D realistic games on Android in Oceania showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their trends.

Top 5 2D Realistic Games on Android in Oceania Q4 2021

In the fourth quarter of 2021, the top 5 2D realistic games on the Android platform in Oceania showcased diverse performance metrics. Let’s dive into the trends for each game, based on data from Sensor Tower.

8 Ball Pool

From Miniclip.com, 8 Ball Pool saw its weekly revenue fluctuate, peaking at around $29.8K in the week of December 20. Weekly downloads exhibited an upward trend towards the end of the quarter, starting from 5.2K in late September and reaching 7.2K in the last week of December. The game’s weekly active users increased steadily, from approximately 58.5K to 70.8K over the same period.

Woodoku - Wood Block Puzzle

Woodoku, published by Tripledot Studios Limited, experienced a decline in weekly downloads mid-quarter, falling from 7.1K in mid-October to around 3.2K in early December, before rebounding slightly to 4.9K by the end of December. The number of weekly active users followed a similar pattern, peaking at 27.1K in mid-October and decreasing to 24.4K at the end of December.

Evony: The King's Return

TG Inc.’s Evony: The King's Return reported a significant increase in weekly revenue, reaching a high of approximately $89.6K in early December. Weekly downloads saw a dip mid-quarter, with the lowest point at 2.3K in mid-November, but recovered to 6.8K by the end of December. Weekly active users showed a general downward trend, dropping from 20.5K in late September to 18.9K by the end of December.

Super Slime Simulator: DIY Art

Super Slime Simulator, by Dramaton, had modest revenue figures, peaking at $68 at the end of September. Weekly downloads saw a decrease from 6.2K in late September to 2K in early December, then slightly rose to 4.2K by the end of the quarter. Active users followed a downward trend, from 21.8K in late September to 15.5K by the end of December.

Solitaire - Classic Card Games

MobilityWare’s Solitaire - Classic Card Games experienced relatively stable weekly revenue, hovering around $200 to $300. Weekly downloads peaked at 4.7K in mid-October and gradually declined to 1.4K by the end of December. Active users showed a similar trend, peaking at 33.6K in mid-October and decreasing to 27.1K by the end of the quarter.

For more insights and detailed data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021